Thursday 20 February 2020

FMP Biker -Textures 2

After taking the weekend off and not taking a single look at the character, I could actually see a bit better where the problems were and what needed to change.
Firstly, I changed the colours again, the top and the scarf being the two most saturated parts, were competing witch each other for attention, so I decided to keep only the scarf saturated (because the blue was matching the pattern on the back nicely and it was keeping the cold colour palette that I wanted to have) and toned down the top to a neutral grey, then lightened it up so it would still direct the view towards the top of the character. I think this made quite a big change in the overall look of the character and it started to look better.




Also, I added the tattoo on his arm which brought a lot to the character too. I wanted to keep the religious theme with the tattoo as well and still kept it within the good fighting evil area, virtue and sin and all that. The way that I made it was by photo bashing more tattoos that I liked together in Photoshop, import the outline to Substance, find a good position on the arm and then coloured it in Substance. I wanted to keep the colouring style similar in a way to that in the painting on the back because I thought that making them look like they continue each other would be quite nice.
Also, added the scar on his chest as a way to show the connection between him and my next character. The idea was that my next character is going to be a demon, who has a contract with this character so I thought that I should show this somehow in his design as well. The symbol that I used was Leviathan's Cross (or the Satanic Cross). I actually wanted to find another symbol which would be much more subtle, but still have the same meaning, as I feel like this one is simply too obvious and well known, but unfortunately, I couldn't find anything else which was fitting but I will change it down the line if I manage to find something better. I will have the same symbols integrated somehow in the design of my next character to show their connection. 
I experimented with the positioning of the scar quite a bit, initially, I wanted to place it on his neck so it would be showing a bit under his scarf (the main purpose of the scarf in his design is to hide this sign) but it wasn't looking properly and I decided to have it on the left side of his chest. I quite liked this position better because it was sitting right next to his Christian cross and suggesting in a way the opposites that I've been playing with in his design until now ( Archangel Michael on the back of the vest and the snake in the front; Virgin Mary and Eve, Heaven and Hell, in the tattoo) and also, having it sit on top of his heart might suggest that he has been corrupted by accepting the contract with the demon (maybe?). 
Apart from this, I went over everything again and added more details and wear. I made some wear smart materials for each type of material so I could apply them to what I needed and tweak it quickly and easily.

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