Sunday, 15 March 2020

FMP Demoness -Sculpt 2

I spent another week finishing up the sculpt. I went over everything and tried to get them all at the same stage of polish. I didn't want to add many surface details at this point as it would be quicker and easier to do that in Substance Painter. 



That's how the sculpt ended up looking at the end. The only thing that I added was a ring on one of her horns to break the symmetry and apart from that, I just tried to fix everything and get some nice details in. If there is something else that catches my eye, I will fix that on the go, as I really have to move on to the next stage now if I don't want to fall behind on my schedule. 



Fortunately, some of the objects are already low polys so I don't have a lot to retop, I am hoping I can speed things up a little now and finish the low poly and UV in another week. 


I took a pic almost every day so I thought I'd make a gif of the process. 

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