Added the last bits of her outfit that were missing, the only things left to make are the buckles for her belts which I am planning to model directly in 3dsMax while I'll be retoping. Also, I've decided not add the belt that went across her chest in the original concept because I think it is not necessary as it was holding the gun at her back which I am not sure I will have time to model, I am focusing on finishing the character first and if I have time left at the end of the project I will model her props.
Spent some more time working on her face and hands, used layers to try out some different ideas, like the connections on the finger joints and panels on her upper torso. I tried making the panels on her torso give an indication of the anatomy so I made them follow her ribcage and muscles. Also, I've added some bolts on the organic part of the torso to make a connection to the robotic part.
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